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    Yoko Taro says Nier: Automata has so many endings because “Square Enix told us” to “add more content”



    There’s a very good reason PlatinumGames went with so many different possible endings in Nier Automata: Their publisher, Square Enix, straight up told them the game needed more stuff.

    Nier Automata director Yoko Taro and producer Yosuke Saito sat down for a Square Enix interview recently to celebrate the Nier series’ 15-year anniversary, and they talked about all sorts of stuff, including the fact that Taro slipped the original game’s save-deleting ending right past Saito.



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