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    Wolverine’s mature-rated violent bliss is the palette cleanser I need after years playing Spider-Man’s wholesome action


    The proper reveal trailer for Marvel’s Wolverine caught my attention, and not just because I’ve been a long time fan of both Wolverine and the X-Men (I’m a brown suit kind of guy), but because the pounding snikt-snikt-snikt punctuation of violence just feels so different from the superhero gaming I’ve become accustomed to. It, ahem, cuts through the noise. With Marvel’s Wolverine due as soon as Fall 2026, there’s not long to wait, either.

    Which doesn’t mean the also Insomniac-developed Spider-Man games are completely tame, but when Peter Parker or Miles Morales deliver a comically destructive pounding to a regular guy, flipping them off a rooftop – a web-gadget will always stick them to the wall so they don’t fall to their certain death. The distinction between that, and fountains of blood gushing from enemy skulls in Wolverine really says it all.

    Bub’ling away

    Marvel's Wolverine

    (Image credit: SIE)

    I realize that Marvel’s Wolverine, Insomniac Games’ latest expansion to the PlayStation exclusive line-up of superhero titles, is majorly riffing on fan favorite X-Men Origins: Wolverine – Uncaged Edition. Rated Mature, thrilling set pieces and bucketloads of blood made this a big step up from the terrible movie it was based on. But, releasing on PC, PS3, and Xbox 360 in 2009, that was a long time ago. Back when movie tie-in games for console were a regularity and they couldn’t release superhero games fast enough.



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