FX has placed a series order for a TV show based on Ubisoft’s Far Cry franchise.
Announced earlier today, the move marks Ubisoft’s latest foray into the transmedia space after several ventures with Netflix over the last decade and its role in the creation of Apple TV+’s Mythic Quest. In the case of Far Cry, the project will be structured as an anthology, with each season featuring a new setting and cast of characters.
Leading the show’s executive production are Rob Mac (It’s Always Sunny in Philadelphia, Mythic Quest), who is working through his production banner More Better Productions and is also set to star in the series, and Noah Hawley (Fargo, Alien: Earth), through his 26 Keys production banner.
“Getting to work alongside Noah Hawley is a dream realized,” said Mac in the announcement. “Ubisoft has been remarkably generous, entrusting us with one of the most iconic video-game worlds ever created.”
“What I love about the Far Cry game franchise is it’s an anthology,” said Hawley. “Each game is a variation of a theme, the same way each season of Fargo is a variation on a theme. To create a big action show that can change from year to year, while always exploring the nature of humanity through this complex and chaotic lens is a dream come true.”
Ubisoft continues to bet on transmedia projects
The live-action Far Cry series isn’t the first transmedia project related to the franchise. In 2023, Ubisoft Film and Television and Netflix released the animated show Captain Laserhawk: A Blood Dragon Remix, featuring characters and settings inspired by a plethora of Ubisoft games.
Moreover, it’s far from the only transmedia project in the works. In July of this year, Ubisoft and Netflix greenlit an Assassin’s Creed live-action series. The news came five years after the companies announced their partnership, with the project being led by creators, showrunners, and executive producers Roberto Patino and David Wiener, the latter of whom also worked as executive producer in the Halo adaptation.
In addition, the companies also released Splinter Cell: Deathwatch, an animated TV series based on Tom Clancy’s Splinter Cell, on October 14. This was almost a year after Ubisoft axed a movie based on the series.
Transmedia works have been at the center of this year for many video game companies, including Activision with a live-action Call of Duty film, Nintendo’s push for The Super Mario Galaxy Movie and a film based on The Legend of Zelda, and multiple projects based on Kojima Productions’ Death Stranding games, to name a few.



