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    Fallout co-creator Tim Cain explains why modern games are eating all your storage space, says “the biggest contributor” is art


    Video games are getting bigger. Alarmingly so, to the point some take up huge chunks of your hard drive. Tim Cain, co-creator of the Fallout series and a longtime developer, is here to explain why that is, with a breakdown of how much the medium has evolved since he and Interplay plopped us into the wasteland back in 1997.

    First, our monitors becoming bigger and handling better resolution is an immediate factor. “Every object you see in a 3D game is textured, those textures have to get higher resolution to still look good on higher resolution screens,” he says. “As screens got bigger, textures got bigger.”



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