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    ‘They tried to choke us from the start:’ Secret 6 Madrid workers slam owner Testronic ahead of impending closure

    Employees at Secret 6 Madrid have accused parent company Testronic of "wildly violating" their labor rights by intentionally sabotaging the outsourcing studio and...

    The Star Wars Battlefront II player surge exposes the flaws in EA’s business model

    A surprise resurgence of interest in the 2017 game Star Wars Battlefront II should have developer DICE and publisher EA taking a well-deserved...

    SAG-AFTRA members ratify new interactive media contract

    Actor's union SAG-AFTRA is celebrating the end of a three-year negotiating process over the terms of the Interactive Media Agreement (IMA), its wide-ranging...

    UK minister forms UK Video Games Council to drive ‘pro-games growth agenda’

    The UK government has announced the formation of a new UK Video Games Council that will help shape the future of the region's...

    Krafton allegedly delays Subnautica 2 to avoid paying devs $250M bonus

    Subnautica 2, originally scheduled to launch in Steam Early Access later this year, has been delayed to 2026. The news is reportedly impacting...

    Codev specialist Side partners with Savvy Games Group to open Riyadh studio

    Game service provider Side (formerly known as PTW) is opening a new studio in Riyadh, Saudi Arabia, in partnership with the country's state-backed...

    Ousted Unknown Worlds founders, former CEO sue Krafton for breach of contract

    The ouster of Unknown Worlds founders Charlie Cleveland and Max McGuire—along with now-former CEO Ted Gill—is rapidly escalating in a series of dramatic...

    Exploring Sabotage Studio’s strategy for balancing creativity and sustainability

    With the video game industry going through a frustrating downturn, developers need all the insight they can get from studios staying afloat by...

    Trump’s video game funding cuts laid bare and Krafton’s wild public feud with Subnautica developers

    We're only 11 days into the month but it's fair to say July has been A LOT. We're still attempting to unpack Microsoft's...

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