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    Hideo Kojima didn’t actually respond to Death Stranding 2 fan feedback by “deliberately” making it weirder, he only made it “more playable and fun”



    Before Death Stranding 2: On the Beach hit store shelves, co-composer Woodkid said that director Hideo Kojima, ever the unconventional creator, went back and made the game weirder in response to early player feedback that was apparently “too good.” Kojima himself has now clarified that’s not quite how development went. In fact, Kojima made the still-odd sequel even “more playable” after focus testing.

    Speaking to The Washington Post, the Metal Gear Solid creator set the record straight and said “the nuance of what Woodkid said didn’t really go through.” According to Kojima, he didn’t “really deliberately make [Death Stranding 2] weird or anything” – that’s just a side effect of, well, this being a Hideo Kojima game.



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