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    8 years on, Hollow Knight is still an extraordinary achievement – but can Silksong live up to the hype?


    Higher beings, these words are for you alone. So begins the first inscription you discover in Hallownest, and then many others thereafter, a hint that its message is aimed not to characters in the world but the player. You might detect a touch of flattery here, then. And, in fairness, if you first read those words in early 2017, then you’d have every right to feel a little smug – because if you weren’t quite alone in playing Hollow Knight back then, you were certainly in a minority.

    When Team Cherry took its debut to Kickstarter in 2014, the campaign attracted just over 2,000 backers, falling short of its loftier stretch goals (including a PS Vita port and the promise of a third playable character). When the game hit 65,000 sales in the first month after release, the small Australian studio was ecstatic. Now that seems rather parochial.

    The knight attacks in midair, used in Edge Magazine's Hollow Knight Time Extend feature

    (Image credit: Team Cherry)

    Eight years and millions of sales later, we live in a world where Nintendo and Sony broadcasts are assailed by cries of “Silksong when” in the live chat, and that sequel – originally conceived as an expansion to introduce that second playable character – has almost passed into myth. After another summer of announcements without any solid news on Hollow Knight: Silksong’s release, there’s a growing sense that all the hype could curdle. [GamesRadar+ note: it’s now been revealed to be incoming September 4, 2025]

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    Edge Magazine issue 414, with cover showing The Outer Worlds 2

    (Image credit: Future, Xbox)

    This feature originally appeared in Edge magazine 414. For more in-depth features and interviews diving deep into the gaming industry delivered to your door or digital device, subscribe to Edge or buy an issue!



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