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    World of Warcraft design lead says the upcoming housing feature is a “challenge” for performance and accessibility because it’s not “anything like existing zones and the kinds of content that we’ve had before”



    You might’ve heard World of Warcraft is finally getting its own housing system with the upcoming Midnight expansion, and it’s been a “challenge” for Blizzard to balance accessibility with depth as well as tackle performance concerns implementing such a massive system.

    In an interview with GamesRadar+ for Gamescom 2025, World of Warcraft design lead Toby Ragaini explained how there are “multiple sort of axes we need to be careful about” in designing and implementing housing.



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