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    Former PlayStation boss says $200 million AAA budgets mean publishers greenlight fewer games: “Something that has to be done”



    Former PlayStation executive Shuhei Yoshida has talked about how ballooning game budgets are limiting the number of games that get made.

    In an appearance on the Kit & Krysta channel, the ex-exec who used to be in charge of PlayStation’s first-party studios explained how it “felt like going big was safer” during the PS4 generation, which you can see in the company’s output during the era. PlayStation notably had less Patapons and Gravity Rushes and way more ‘blockbusters’ that simply smelled expensive – God of War, Horizon, The Order, etc.



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