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    Veteran Sonic producer says Sonic Racing: CrossWorlds team completely removed items from the game if they were too “stressful” or let players “win all the time”



    Sonic Racing: CrossWorlds was originally balanced around a complete lack of items, which allowed the devs to be ruthless with anything that was too stressful or too powerful.

    Speaking to GamesRadar+, veteran Sonic series producer Takashi Iizuka explained that the joint development teams – from the Sonic and Sega Arcade Racing franchises – came together to create a “balanced, fair” racing game, starting almost completely from scratch.



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