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    10 years later, in a post-Baldur’s Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode



    10 years after the CRPG’s original launch, Obsidian is still bringing new updates to Pillars of Eternity. You can probably thank renewed interest in the series through Avowed for the timing of its latest update, but new RPG fans who’ve been introduced to the genre through Baldur’s Gate 3 might want to stay tuned for something much bigger coming later in the year: a turn-based combat mode.

    “We’ve been hard at work delving deep into the code grimoire and tuning the balance of blade and spell – and today, we’re excited to share the results of that effort with a brand new patch,” the devs say in the announcement, where you can read the full patch notes. “This update addresses a wide range of fixes and improvements across visuals, combat, quests, and more. Whether you’re journeying through the Eastern Reach for the first time or returning to tie up loose threads, your path should now be a little smoother.”



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